An evaluation framework for AI-generated haptic signals that makes haptic quality measurable and comparable through objective, perceptually motivated metrics and standardized benchmarking.
About Me
Hello! My name is Luka Micevic and I made this website so you can learn more about me. I'm a senior at Arizona State University studying computer science. I'll graduate with my bachelor's degree in May 2025. Simultaneously, I'm working on my master's degree in computer science, which I'll finish in May 2026. In addition to my studies, I work as a research assistant at the Touch Experience and Accessibility Lab (TEAL) on campus. My work in this lab focuses on improving how users interact with technology by applying concepts from human-computer interaction to enhance usability and overall experience. What I love most about my work is how it lets me combine creativity and technical skills to design and develop solutions that truly focus on the user. I'm deeply passionate about this and I'm constantly exploring new projects that challenge me as a front-end developer and UX designer.
Visual Memory Benchmark and Temporal Encoder
A time-aware multimodal benchmark and temporal memory system that improves long-term conversational AI by encoding when events occurred alongside semantic and visual information.
Brain Network Analysis
A comparative study of classical ML and Graph Neural Networks for classifying brain connectivity patterns, revealing when GNNs outperform traditional approaches based on dataset scale.
NBA Viewership Decline
An interactive scrollytelling website exploring the paradox of declining NBA TV viewership despite rising online popularity through data visualizations and fan insights.
Year on Psyche Simulation
Year on Psyche is a web-based simulation of the asteroid 16 Psyche built in collaboration with ASU faculty and NASA sponsors to develop an engaging and educational user experience about asteroid exploration.